brainstorm

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Explore an ambiguous idea with the user, settle scope and success criteria, and produce an independently reviewed design for wish.

AI & Automation 343 stars 53 forks Updated today MIT

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Skill Content

# Brainstorm Use when the problem, approach, or boundaries need decisions. Explore with the user; do not implement. Resume a related draft rather than starting another. ## Classify, then explore Before the first question, say the classification out loud so the user can override it: - **Spike** — a feasibility question whose output is an answer, not code anyone keeps. State the question and the probe in two or three sentences, get a nod, find out as cheaply as correctness allows, and label anything built as throwaway. No design document. - Order several probes by risk: the one most likely to kill the idea runs first, because proving the easy parts of an idea whose hard part fails buys nothing. - Close each probe with one of three verdicts — validated, invalidated, or validated under named constraints. Name the constraints, since they are what a later wish has to plan around, and report an invalidated probe as a finished probe rather than a failure to soften. - When two approaches answer the same question, probe both and close with one head-to-head comparison and a recommendation, not two separate verdicts. - When the undecided thing is a screen, probe it with two or three throwaway variants that differ along one named stance axis — density, emphasis, aesthetic, layout, or grounding — so the user can say which they prefer and why. Variants that differ only in an accent colour compare nothing. - **Bounded** — a well-scoped change to a flow that already exists in this...

Details

Author
automagik-dev
Repository
automagik-dev/genie
Created
1 years ago
Last Updated
today
Language
TypeScript
License
MIT

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