automation-shape-routinglisted
Install: claude install-skill boshu2/agentops
# $automation-shape-routing — Orchestration vs NTM vs Skill
> **The trap this kills:** "I built a lot of skills; they should become
> orchestration scripts." Mostly false. Most orchestration-looking skills are
> either long-lived/human-attachable (stay NTM) or hard-sequential (stay skills).
> The win is the routing rule, not a migration project.
## The three shapes
| Shape | What it is | Mechanism |
|---|---|---|
| **Orchestration** | Deterministic, reproducible fan-out / pipeline / loop over sub-agents, each returning structured output | Codex orchestration — `codex exec` driving `spawn_agents` (parallel fan-out), staged pipelines, and loop-until-budget, with an `output_schema` per sub-agent. Headless, reproducible, bounded concurrency. |
| **NTM swarm** | Long-lived, human-in-the-loop multi-agent run | `ntm` (the CLI) driven by $using-ntm — persistent tmux panes running whole $rpi/$evolve loops over a bead queue, with attach + nudge + kill/relaunch and mail/locks coordination. |
| **Plain skill** | One model reasoning through a procedure or knowledge | A single `SKILL.md`. No fan-out, or a strictly sequential edit-loop. |
## The decision rule (three axes)
Ask in order:
1. **Is there real orchestration at all?** (fan-out / barrier / multi-stage, OR a
loop with parallelism to exploit) — if **no** → **plain skill**. Stop.
2. **Must a human attach and steer mid-run?** Or does it run for *hours*, do
open-ended *file edits*, juggle a *fluid population* (rate limits, k