teammode
SolidCodex-only team orchestration: run a named team of cooperating Codex workers with durable, script-managed state. MUST USE when the user asks Codex to create, run, coordinate, inspect, archive, or delete a team of agents/threads/sessions, or to work on something as a team in parallel. FIRST inspects the active tool surface (checking tool_search for deferred tools) and tells the user the route: native MultiAgentV2 agents (flat spawn_agent with task_name) when available, Codex App threads as the fallback, or a plain-subagent split when neither set exists. The main session is always the leader; members are defined by a concrete part, ownership area, or perspective - never a vague job role; a bundled cross-platform script writes the .omo/teams state plus an auto-generated member field manual. Use a team when the work is not perfectly isolated but parallelizing helps; use plain subagents when scope is perfectly isolated or the goal is ambiguous. Triggers: team mode, teammode, make a team, run as a team, team of age
Install
Quality Score: 83/100
Skill Content
Details
- Author
- code-yeongyu
- Repository
- code-yeongyu/oh-my-openagent
- Created
- 7 months ago
- Last Updated
- today
- Language
- TypeScript
- License
- NOASSERTION
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
teams
Creates and manages dynamic teams of domain agents. Triggers: create team, agent team, team status, cleanup team.
teamwork
Coordinate a small role-based team for a multi-milestone task. Use when the user says "run this as a team," "spin up a crew," "use teamwork," or "/agent-collab:teamwork." Also offer this proactively when explorer, worker, reviewer, and integration responsibilities can be separated cleanly.
team
Multi-agent orchestration with native Claude Code teams. Use when facing 2+ independent tasks needing parallel work, full-stack features requiring backend+frontend agents, code reviews needing multiple specialist perspectives, or security audits.