llama-cpp
FeaturedRuns LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware. Use for edge deployment, M1/M2/M3 Macs, AMD/Intel GPUs, or when CUDA is unavailable. Supports GGUF quantization (1.5-8 bit) for reduced memory and 4-10× speedup vs PyTorch on CPU.
Install
Quality Score: 99/100
Skill Content
Details
- Author
- davila7
- Repository
- davila7/claude-code-templates
- Created
- 11 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
Integrates with
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llama-cpp
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware. Use for edge deployment, M1/M2/M3 Macs, AMD/Intel GPUs, or when CUDA is unavailable. Supports GGUF quantization (1.5-8 bit) for reduced memory and 4-10× speedup vs PyTorch on CPU.
llama-cpp
Runs LLM inference on CPU, Apple Silicon, and consumer GPUs without NVIDIA hardware. Use for edge deployment, M1/M2/M3 Macs, AMD/Intel GPUs, or when CUDA is unavailable. Supports GGUF quantization (1.5-8 bit) for reduced memory and 4-10× speedup vs PyTorch on CPU.
llama-cpp
Secondary local LLM inference engine via llama.cpp. This skill should be used when running GGUF models directly, loading LoRA adapters for Kothar, benchmarking inference speed, or serving models via llama-server. Includes dedicated Qwen 3.5 serve scripts (9B dense with F16 option, 35B MoE) with asymmetric KV cache and thinking mode. Complements Ollama (which remains primary for RLAMA and general use).
tensorrt-llm
Optimizes LLM inference with NVIDIA TensorRT for maximum throughput and lowest latency. Use for production deployment on NVIDIA GPUs (A100/H100), when you need 10-100x faster inference than PyTorch, or for serving models with quantization (FP8/INT4), in-flight batching, and multi-GPU scaling.
tensorrt-llm
Optimizes LLM inference with NVIDIA TensorRT for maximum throughput and lowest latency. Use for production deployment on NVIDIA GPUs (A100/H100), when you need 10-100x faster inference than PyTorch, or for serving models with quantization (FP8/INT4), in-flight batching, and multi-GPU scaling.