elevation-and-depth

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Elevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.

AI & Automation 54 stars 9 forks Updated yesterday MIT

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Skill Content

# Elevation and Depth Elevation uses shadow and layering to communicate that an element sits above the base surface — giving UI a sense of physical depth. Combined with border-radius, it creates the tactile quality that makes cards graspable, modals clearly floating, and dropdowns feel like they've appeared on top of content. ## The Elevation Scale Define a small set of elevation levels as tokens. Each level maps to a specific UI role. | Level | Token | Shadow | Role | |---|---|---|---| | 0 | `--shadow-none` | none | Flat surface, inline elements | | 1 | `--shadow-xs` | `0 1px 2px rgba(0,0,0,0.06)` | Subtle card, table row hover | | 2 | `--shadow-sm` | `0 1px 3px rgba(0,0,0,0.10), 0 1px 2px rgba(0,0,0,0.06)` | Card, input focus ring area | | 3 | `--shadow-md` | `0 4px 6px rgba(0,0,0,0.08), 0 2px 4px rgba(0,0,0,0.06)` | Dropdown, popover | | 4 | `--shadow-lg` | `0 10px 15px rgba(0,0,0,0.08), 0 4px 6px rgba(0,0,0,0.05)` | Modal, dialog, side drawer | | 5 | `--shadow-xl` | `0 20px 25px rgba(0,0,0,0.08), 0 8px 10px rgba(0,0,0,0.04)` | Command palette, full-screen overlay | Keep shadows subtle. Dark, heavy shadows feel dated and visually aggressive. Light, diffuse shadows feel modern and material. ### The "Shadow + Border" Rule A subtle shadow on a white surface can sometimes "wash out," making the edge of a card feel fuzzy or indistinct. - **Rule:** For elevated white cards or sections, pair the shadow with a **1px border** that is slightly darker (1.5x to 2x) than the shad...

Details

Author
dembrandt
Repository
dembrandt/dembrandt-skills
Created
4 months ago
Last Updated
yesterday
Language
JavaScript
License
MIT

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