elevation-and-depth
FeaturedElevation — subtle shadows and layering — communicates visual hierarchy by lifting elements above the surface. Combined with border-radius, it creates the tactile quality of cards, modals, and interactive surfaces. Use when designing cards, dropdowns, modals, tooltips, or any floating UI element.
Install
Quality Score: 88/100
Skill Content
Details
- Author
- dembrandt
- Repository
- dembrandt/dembrandt-skills
- Created
- 5 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
web-color-depth
Use when choosing palettes, CSS color tokens, dark mode, elevation, or box-shadows for web UI. Covers color system + shadow/depth rules distilled from frontend-design, ui-craft, taste-skill, better-colors, DESIGN.md, smooth-shadows.
surface-separation
A surface is set apart from its background by exactly one means — a border, an elevation, or a fill. Combining all three reads as noise. Opacity is a state signal, not a tinting tool; layering translucency over translucency makes contrast unpredictable and impossible to verify. Use when designing cards, panels, list rows, toolbars, or any container that needs to read as distinct from what sits behind it.
beautiful-shadows
Apply exact Tailwind arbitrary shadow utilities for polished, layered neutral elevation. Use when compact cards, controls, panels, popovers, hero media, feature callouts, or modal-like containers need refined shadows without default Tailwind shadow scales or colored tinting.