product-apps-decomposition
SolidUse when planning how to structure a product — deciding whether to build one large app or several focused apps. Gives generic decomposition guidance always (reliability + token economy), and steers to the specific app breakdown when docs/<app>/product.md defines one. Do NOT use for single-file edits or for app-internal component structure.
Install
Quality Score: 83/100
Skill Content
Details
- Author
- fusebase-dev
- Repository
- fusebase-dev/fusebase-flow
- Created
- 4 months ago
- Last Updated
- 1 weeks ago
- Language
- Shell
- License
- MIT
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
app-product
Design an app product whose promise is a recurring job — thesis, journeys, system shape, platform behavior, and validation. Use when the user asks to design an app, define an app concept, or shape a mobile, desktop, or web app. Do not use for a game, a SaaS web platform, a single UI flow, or a pricing catalog.
app-teardown
Reverse-engineer a live application (web app, SaaS, mobile) by walking its real flows in the browser and map every idea worth taking — UX patterns, features, visual design, copy, growth mechanics — into a teardown report where each finding carries evidence, an adopt/adapt/already-have/reject verdict, and a constraint rationale for our context. Use when asked "faz um teardown do app X", "analisa esse app e mapeia ideias", "what can we steal from X", "reverse-engineer this product", "competitive teardown", "o que dá pra aproveitar do app Y". For a codebase or repository use code-teardown; for purely visual reference boards from design platforms use frontend-reference-hunt.