tempo-coachlisted
Install: claude install-skill glincker/ableton-skills
# Tempo Coach
Help the user pick the right tempo, time signature, and rhythmic feel for what they're making. Mostly conversational; minimal DAW writes.
## Workflow
### 1. Understand the context
What is the user trying to achieve? Pull from:
- Genre (each has tempo conventions)
- Reference track (use its tempo as a starting point)
- Mood (slow = sad/contemplative, fast = energetic)
- Use case (sync to video? for a DJ set? for a film cue?)
### 2. Apply genre tempo conventions
| Genre | Typical tempo range | Notes |
| --- | --- | --- |
| Ambient | 50-70 | Often beatless; tempo for harmony pulse |
| Cinematic underscore | 60-90 | Often rubato; click for sync, not feel |
| Lo-fi hip-hop | 70-90 | Half-time feel often makes it feel slower than it is |
| Boom-bap | 85-95 | The classic 90 BPM is the J Dilla sweet spot |
| Hip-hop modern | 75-115 | Trap is often half-time at 140-160 |
| Indie/folk | 80-120 | Rubato common; click vs feel tradeoff |
| Pop | 95-130 | "100 BPM ballad" or "118 BPM dance pop" |
| Rock | 100-160 | Power ballads slower (60-80) |
| House | 120-128 | 124 is the magic number |
| Tech-house | 124-128 | |
| Techno | 125-135 | |
| Trance | 132-140 | |
| EDM/Big Room | 128 | Locked. Don't deviate. |
| Hardstyle | 150-160 | |
| Drum & Bass | 165-180 | 174 is the genre default |
| Jungle | 160-175 | |
| Footwork | 160 | |
### 3. Time signature guidance
| When to use | Time sig |
| --- | --- |
| Most popular music | 4/4 |
| Waltz, classical 3-feel | 3/4 |
| Co