ui-animation
SolidBuilds, reviews, and measures UI motion, including springs, gestures, scroll effects, curve fitting from recordings, and sparse interface sound. Use when asked to "add animation", "match this easing", "reverse engineer this motion", "add a click sound", or find animation opportunities. For action semantics use product-design; for visual layout use ui-design.
Install
Quality Score: 86/100
Skill Content
Details
- Author
- mblode
- Repository
- mblode/agent-skills
- Created
- 8 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
all-in-motion
The complete UI motion and micro-interaction system for web interfaces — build, review, polish and audit animation with one doctrine, one token scale, twenty spring presets and a 79-recipe catalog (press, hover, toggles, checks, dropdowns, tooltips, modals, drawers, toasts, tabs, page slides, data tables, expandable rows, text/icon/number swaps, skeletons, shimmers, loaders, reveals, staggers, drag/swipe/tilt gestures, confetti, dissolves, gradient text) with a live demo page. Use whenever the user asks to animate, add motion, transition, make something feel smooth/alive/snappy/polished/Apple-like, choose an easing, duration or spring, fix janky or slow animation, add hover/press/loading/success/error feedback, build a toast/drawer/dropdown/tooltip/tab/carousel/counter, implement drag-to-dismiss or swipe, review or audit animations, tokenize motion, handle prefers-reduced-motion, or mentions micro-interactions, motion design, Framer Motion/Motion, GSAP, react-spring, WAAPI, View Transitions, Tailwind motion u
animate
Motion design pass — adds purposeful animations or removes excessive ones, respecting MOTION_INTENSITY and the project's animation stack. Use when the user asks to add animation, "make it feel smoother", fix janky transitions, or trim motion that's distracting. Invoke when the user asks for animate on their UI, or mentions 'animate' alongside design / UI / frontend work.
design-engineering
Apply interface craft when building or reviewing UI - motion, easing, timing, springs, component feel, and visual foundations. Use when building a component, animation, transition, hover or press state, modal, drawer, toast, or when polishing an interface so it feels right. Says "make this feel better", "add an animation", "polish the UI", "review this component".