conflict-detector
SolidL1-L4 conflict detection between a proposed T4 task and pending-confirm sibling tasks. L1 (file overlap) + L2 (function/region overlap) ship in v3.7.0-beta.2 as deterministic bash. L3 (semantic LLM) + L4 (architectural LLM) are stubbed for v3.7.0-rc.1.
Install
Quality Score: 87/100
Skill Content
Details
- Author
- nguyenthienthanh
- Repository
- nguyenthienthanh/aura-frog
- Created
- 8 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
contradiction-resolution
Detects conflicting claims in wiki state (flat memory/ layout), surfaces them via memory/CONFLICTS.md, supports snooze-until-/done, never silent-resolves. User arbitrates every conflict.
subagent-conflict-detection
Use before dispatching a subagent (especially `isolation:"worktree"`) to avoid three dispatch hazards — file-scope overlap with an in-flight subagent, a stale dispatch base, and collisions with another live agent/session editing the same checkout or git-submodule path. Invoke when about to call the Agent tool with `isolation:"worktree"`; when another subagent is running; right after a merge or branch switch (verify the dispatch base first); or when another Claude session is editing a shared repo/submodule path.
contention-layer
When two skills, agents, or independent research tracks produce conflicting verdicts on the same output, reads the conflict as a signal rather than an error and harvests new skill candidates or insight deltas — including a Dual-Track Grounding conflict (open-frontier track vs internally-grounded recall track disagreeing). Routes skills born from contention to fh-meta (meta-layer), the commons plugin (project-agnostic), or field harvest (domain-specific). Triggered by "two skills conflict", "they produce different conclusions", "contention-layer", "contention harvest", "open vs grounded contradiction", "research tracks disagree".