design
FeaturedDesign skills for Apple platform UI — Liquid Glass, animations, game feel (haptics, sound, celebrations), UI prototyping, UX writing, SF Symbols, and typography. Use when implementing design language features, adding juice/feedback, writing interface copy, or choosing type and iconography.
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Quality Score: 93/100
Skill Content
Details
- Author
- rshankras
- Repository
- rshankras/claude-code-apple-skills
- Created
- 10 months ago
- Last Updated
- 1 months ago
- Language
- Swift
- License
- MIT
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Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
liquid-glass
Build iOS 26+ SwiftUI interfaces with Apple's Liquid Glass design language. Use when writing SwiftUI for iOS 26 / iPadOS 26 / macOS Tahoe (26) / watchOS 26 / tvOS 26 / visionOS 26, when the user mentions Liquid Glass, `.glassEffect`, `GlassEffectContainer`, iOS 26 design, glass material, glass button, or asks to redesign / modernize a SwiftUI screen to the new system look.
apple-design
Apple's design system and the Liquid Glass material, applied to real interfaces — web (CSS/React) and native (SwiftUI). Use this skill whenever the user asks for an Apple-like, iOS-like, macOS-like, glassy, frosted, translucent, or "Liquid Glass" interface; whenever they mention Apple's Human Interface Guidelines, HIG, glassmorphism, or Apple's design language; and whenever they ask to design or build a store, storefront, product page, platform, dashboard, landing page, marketing site, or app UI and want it to feel like an Apple product. Also use it when building navigation chrome — toolbars, tab bars, sidebars, sheets, floating bars, command palettes — that should read as a distinct layer floating above content. Pairs with the frontend-design skill — that one sets brand character, while this one supplies the material system, shape geometry, hierarchy, motion, and accessibility.
liquid-glass
Implement Liquid Glass design using .glassEffect() API for iOS/macOS 26+. Covers SwiftUI, AppKit, UIKit, and WidgetKit. Use when creating modern glass-based UI effects.