computer-use-agents

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Build AI agents that interact with computers like humans do - viewing screens, moving cursors, clicking buttons, and typing text. Covers Anthropic's Computer Use, OpenAI's Operator/CUA, and open-source alternatives.

AI & Automation 40,440 stars 6528 forks Updated today MIT

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# Computer Use Agents Build AI agents that interact with computers like humans do - viewing screens, moving cursors, clicking buttons, and typing text. Covers Anthropic's Computer Use, OpenAI's Operator/CUA, and open-source alternatives. Critical focus on sandboxing, security, and handling the unique challenges of vision-based control. ## Patterns ### Perception-Reasoning-Action Loop The fundamental architecture of computer use agents: observe screen, reason about next action, execute action, repeat. This loop integrates vision models with action execution through an iterative pipeline. Key components: 1. PERCEPTION: Screenshot captures current screen state 2. REASONING: Vision-language model analyzes and plans 3. ACTION: Execute mouse/keyboard operations 4. FEEDBACK: Observe result, continue or correct Critical insight: Vision agents are completely still during "thinking" phase (1-5 seconds), creating a detectable pause pattern. **When to use**: Building any computer use agent from scratch,Integrating vision models with desktop control,Understanding agent behavior patterns from anthropic import Anthropic from PIL import Image import base64 import pyautogui import time class ComputerUseAgent: """ Perception-Reasoning-Action loop implementation. Based on Anthropic Computer Use patterns. """ def __init__(self, client: Anthropic, model: str = "claude-sonnet-4-20250514"): self.client = client self.model = model self.max_steps ...

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Author
sickn33
Repository
sickn33/antigravity-awesome-skills
Created
4 months ago
Last Updated
today
Language
Python
License
MIT

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