hig-platforms
FeaturedApple Human Interface Guidelines for platform-specific design.
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Details
- Author
- sickn33
- Repository
- sickn33/antigravity-awesome-skills
- Created
- 4 months ago
- Last Updated
- today
- Language
- Python
- License
- MIT
Similar Skills
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hig-platforms
Apple Human Interface Guidelines for platform-specific design. Use this skill when the user asks about designing for iOS, iPad app design, macOS design, tvOS, visionOS, watchOS, Apple platform, which platform, platform differences, platform-specific conventions, or multi-platform app design. Also use when the user says should I design differently for iPad vs iPhone, how does my app work on visionOS, what's different about macOS apps, porting my app to another platform, universal app design, or what input methods does this platform use. Cross-references: hig-foundations for shared design foundations, hig-patterns for interaction patterns, hig-components-layout for navigation structures, hig-components-content for content display.
hig-foundations
Apple Human Interface Guidelines design foundations.
hig-patterns
Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about onboarding flow, user onboarding, app launch, loading state, drag and drop, search pattern, settings design, notifications, modality, multitasking, feedback pattern, haptics, undo redo, file management, data entry, sharing, collaboration, full screen, audio, video, haptic feedback, ratings, printing, help, or account management in Apple apps. Also use when the user says how should onboarding work, my app takes too long to load, should I use a modal here, how do I handle errors, when should I ask for permissions, how to show progress, or what's the right way to confirm a delete. Cross-references hig-foundations for underlying principles, hig-platforms for platform specifics, hig-components-layout for navigation, hig-components-content for data display.
hig-patterns
Apple Human Interface Guidelines interaction and UX patterns.
hig-components-layout
Apple Human Interface Guidelines for layout and navigation components. Use this skill when the user asks about sidebar, split view, tab bar, tab view, scroll view, window design, panel, list view, table view, column view, outline view, navigation structure, app layout, boxes, ornaments, or organizing content hierarchically in Apple apps. Also use when the user says how should I organize my app, what navigation pattern should I use, my layout breaks on iPad, how do I build a sidebar, should I use tabs or a sidebar, or my app doesn't adapt to different screen sizes. Cross-references: hig-foundations for layout/spacing principles, hig-platforms for platform-specific navigation, hig-patterns for multitasking and full-screen, hig-components-content for content display.