webgpu-threejs-tsl
SolidReference WebGPU APIs, TSL syntax, node materials, WGSL integration, compute shaders, and post-processing in Three.js. For complete particle canvases use threejs-particle-canvas; for GLSL shaders use rocaille-shader. Triggers on TSL shader, WebGPU renderer, node material, WGSL, GPU compute, WebGPU setup.
Install
Quality Score: 84/100
Skill Content
Details
- Author
- tdimino
- Repository
- tdimino/claude-code-minoan
- Created
- 7 months ago
- Last Updated
- yesterday
- Language
- Python
- License
- MIT
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webgpu-threejs-tsl
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Comprehensive guide for developing WebGPU-enabled Three.js applications using TSL (Three.js Shading Language). Covers WebGPU renderer setup, TSL syntax and node materials, compute shaders, post-processing effects, and WGSL integration. Use this skill when working with Three.js WebGPU, TSL shaders, node materials, or GPU compute in Three.js.
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