software-design-philosophy
FeaturedManage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", "pass-through method", "this code is over-engineered", or "simplify this design". Also trigger when reviewing an interface for simplicity, evaluating whether an abstraction is pulling its weight, deciding whether a comment is worth writing, or choosing between general-purpose and special-purpose approaches. Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For architecture boundaries, see clean-architecture.
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Quality Score: 94/100
Skill Content
Details
- Author
- wondelai
- Repository
- wondelai/skills
- Created
- 6 months ago
- Last Updated
- 1 weeks ago
- Language
- Shell
- License
- MIT
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software-design-philosophy
Manage software complexity through deep modules, information hiding, and strategic programming. Use when the user mentions "module design", "API too complex", "shallow class", "complexity budget", "strategic vs tactical", "deep module", "information leakage", or "pass-through method". Also trigger when reviewing interface designs for simplicity, evaluating whether an abstraction is pulling its weight, or choosing between general-purpose and special-purpose approaches. Covers deep vs shallow modules, red flags for complexity, and comments as design documentation. For code quality, see clean-code. For boundaries, see clean-architecture.
software-design-philosophy
Software design philosophy guide based on John Ousterhout's "A Philosophy of Software Design." Use this skill during: code reviews, architecture discussions, API design, module decomposition decisions, refactoring guidance, complexity analysis, naming and commenting improvements, error handling strategy design. Trigger when the user mentions "code is too complex", "how to split modules", "interface design", "reduce coupling", "deep/shallow modules", "information leakage", "error handling", "code readability", "design philosophy", "pull complexity down", "define errors out of existence", or similar topics. Also trigger for any code review where design quality feedback is requested.
designing-deep-modules
Guides designing, reviewing, and refactoring modules for depth — maximizing functionality hidden behind minimal interfaces. Analyzes module boundaries, identifies shallow modules and classitis, applies deep module heuristics (pull complexity downward, define errors out of existence, design for the common case), and produces refactoring plans. Covers information hiding, leaky abstractions, and abstraction boundaries based on Ousterhout's A Philosophy of Software Design. Use when designing module interfaces, reviewing code for shallow abstractions, refactoring pass-through layers, evaluating API surface area, reducing interface complexity, or applying deep module principles at any scale (functions, classes, packages, services, APIs).