sprite-spec
SolidIris's sprite design specification skill. Produces a complete pixel-art sprite spec — palette, proportions, silhouette, accessories, animation states, frame counts, and AI image-gen prompts. Returns honesty ledger.
Install
Quality Score: 85/100
Skill Content
Details
- Author
- wrg32786
- Repository
- wrg32786/aigent-os
- Created
- 1 months ago
- Last Updated
- today
- Language
- JavaScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
artgen-scaffold
Docs-only guidance for turning a bounded 2D asset request into a reusable brief, provider-neutral generation prompt, versioned output plan, manual checks, and copy-ready handoff. Use for sprites, animation frames, tiles, icons, UI elements, and simple props; do not use it to claim that image generation or asset processing has occurred.
pixel-art-studio
Create production-quality pixel art and animations programmatically. Use when the user asks to "create pixel art", "draw a sprite", "make pixel animation", "generate sprite sheet", "convert image to pixel art", "pixelate this image", "make a pixel character", "пиксель арт", "пиксельная графика", "спрайт", "像素画", "像素艺术", "도트 그래픽", "픽셀 아트", "8-bit/16-bit/hi-bit style", "retro game art", "Aseprite-like output", "indie game sprite". Covers single-frame sprites, frame-by-frame animations, walk cycles, idle/attack/death animations, sprite sheets, GIF/APNG export, image-to-pixel-art preprocessing (downsample + quantize + dither), 30+ bundled palettes (NES, GameBoy, PICO-8, Endesga 32/64, DawnBringer 16/32, Sweetie 16, Resurrect 64, Korean 오방색/단청, Chinese 故宫/青花/五行, Russian Stoneshard-inspired), 5 dithering algorithms (Bayer 2/4/8, Floyd-Steinberg, Atkinson, Ordered, Blue Noise), automated quality scoring (orphan pixels, doublies, banding, pillow-shading, AI-slop detection), and Generator-Evaluator review via the pixe
specify
Interview the user to produce a complete, agent-ready specification, then emit what is needed to build it: for a coded feature/agent a phase-scoped build prompt, or for a skill / declarative agent the artifact itself (SKILL.md / AGENT.md). Surfaces every assumption for review, slices the work into a phased plan, and runs a build-readiness (model/effort) check. Use when the user wants to design, specify, plan, or scope a new agent, feature, or skill; turn a vague idea, PRD, or plan into a rigorous spec; write requirements in EARS / SHALL with testable acceptance criteria; produce a build prompt for a coding agent; or amend, advance, review, audit or sweep an existing spec under specs/ for drift and staleness. Reasoning-driven, one question at a time.