software-development-sketch
SolidThrowaway HTML mockups: 2-3 design variants to compare.
AI & Automation 14 stars
3 forks Updated 6 days ago MIT
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Skill Content
# Sketch
Use this skill when the user wants to **see a design direction before committing** to one — exploring a UI/UX idea as disposable HTML mockups. The point is to generate 2-3 interactive variants so the user can compare visual directions side-by-side, not to produce shippable code.
Load this when the user says things like "sketch this screen", "show me what X could look like", "compare layout A vs B", "give me 2-3 takes on this UI", "let me see some variants", "mockup this before I build".
## When NOT to use this
- User wants a production component — use `claude-design` or build it properly
- User wants a polished one-off HTML artifact (landing page, deck) — `claude-design`
- User wants a diagram — `excalidraw`, `architecture-diagram`
- The design is already locked — just build it
## If the user has the full GSD system installed
If `gsd-sketch` is available as a sibling skill, prefer it for the full workflow: persistent `.planning/sketches/` with a manifest, frontier analysis, consistency audits across past sketches, and integration with the rest of GSD. This skill is the lightweight standalone version for one-off sketching without that state machinery.
## Core method
```
intake → variants → head-to-head → pick winner (or iterate)
```
### 1. Intake (skip if the user already gave you enough)
Before generating variants, get three things — one question at a time, not all at once:
1. **Feel.** "What should this feel like? Adjectives, emotions, a vibe." — *"...
Details
- Author
- xiaohei-info
- Repository
- xiaohei-info/oh-my-multica
- Created
- 1 months ago
- Last Updated
- 6 days ago
- Language
- Python
- License
- MIT
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