ork-brainstorm
SolidCompare plausible implementation, architecture, product, or operational approaches before committing to one. Use when a request asks to brainstorm, think through options, choose an approach, evaluate trade-offs, or resolve significant uncertainty before implementation. Do not use for an already specified mechanical change.
Install
Quality Score: 83/100
Skill Content
Details
- Author
- yonatangross
- Repository
- yonatangross/orchestkit
- Created
- 8 months ago
- Last Updated
- today
- Language
- TypeScript
- License
- MIT
Integrates with
Similar Skills
Semantically similar based on skill content — not just same category
brainstorm
Explore unresolved future behavior, architecture, ownership, features, or substantive alternatives through collaborative dialogue before implementation. Use when the user explicitly asks to brainstorm, explore options, or think through a future change, or when another active skill identifies consequential decisions that still need exploration. Use explain-code for neutral current-code walkthroughs, architect when explicitly invoked for implementation-ready structural design, and technical-writing when available to structure an agreed design.
brainstorming
Use when a rough idea needs clarification before implementation, resolve ambiguous direction by grounding in what exists, framing the problem, exploring real alternatives, and deciding.
brainstorm-os
Run a rigorous multi-agent imagination, evolution, and decision council with independent chambers, Founder DNA, frame fission, idea genomes, collisions, counterfactual worlds, structural mutation, incubation, adaptive specialists, adversarial debate, evidence routing, quality gates, concept lineage, experiments, and handoffs. Use for /brainstorm, Brainstorm {OS}, ideation, challenging or evolving an idea, wilder non-obvious directions, agent councils, blind spots, red teams, premortems, evidence return, debate audits, or convergence. Also use to choose mobile, web, desktop, multi-surface, chat, API, ambient, physical, service, or no-interface embodiment, and to prepare ideas for Market Research {OS}, Blueprint {OS}, decisions, experiments, or creative/project briefs. Preserve project boundaries and prior decisions, separate evidence from hypotheses, require genuine dissent, and maintain lineage across “challenge”, “continue”, “evolve”, and “go deeper”.