plastic-skill-evaluating
SolidEvaluate Plastic skills for correctness, convention compliance, and progressive disclosure. Use when testing whether a skill produces good outputs, verifying convention compliance after changes, running evals against skills or instructions, creating evals for a new or updated skill, checking if a description triggers correctly, or assessing whether a skill is still needed. Also use when the user says "evaluate", "test the skill", "run evals", "check conventions", or "write evals".
Install
Quality Score: 82/100
Skill Content
Details
- Author
- zalom
- Repository
- zalom/plastic
- Created
- 3 months ago
- Last Updated
- today
- Language
- Ruby
- License
- MIT
Integrates with
Bundled in these plugins
Similar Skills
Semantically similar based on skill content — not just same category
evaluating-skills
Use when testing whether a new skill improves agent behavior, or when validating a change to an existing skill's language.
eval
Testing whether skills produce correct agent behavior. Use after modifying a skill, during periodic review, or when model upgrades may affect skill relevance.
eval-skills
Eval and improve a skill against golden cases — run the target skill blind in a fresh, context-free subagent on each example input, grade the artifact against the expected outcome, and let the gaps drive the edits. Use when the user wants to test/eval/improve/harden a skill, says "this skill keeps producing X / keeps missing Y", or hands a skill plus example input→expected-output pairs. Pairs with [write-skills](../write-skills/SKILL.md) (the authoring principles every fix obeys).