arcboxlabs
OrganizationOpen-source alternative to Codex App / Workbuddy, supporting Codex, Claude Code, OpenCode, Pi, and Grok Build. Codex App / WorkBuddy 的开源平替,支持 Codex、Claude Code、OpenCode、Pi 和 Grok Build。
Categories
Indexed Skills (17)
expo-ui
Framework (OSS). Build native UI with the @expo/ui package: real SwiftUI on iOS and Jetpack Compose on Android rendered from React in an Expo or React Native app. Covers universal cross-platform components (Host, Column, Row, Button, Text, List, and more imported from @expo/ui), drop-in replacements for popular React Native community libraries (BottomSheet, DateTimePicker, Slider, Menu, etc.), and platform-specific SwiftUI (@expo/ui/swift-ui, iOS only) and Jetpack Compose (@expo/ui/jetpack-compose, Android only) trees and modifiers. Use when adding or reviewing @expo/ui Host/RNHostView trees, building native-feeling UI where standard React Native components fall short (grouped settings forms with toggles, sections, menus, sheets, pickers, sliders), choosing between universal and platform-specific components, or replacing an RN community UI library with a native @expo/ui equivalent. Not for custom native modules, Expo Router navigation, Reanimated, or data fetching.
expo-dev-client
Framework (OSS). Build and distribute Expo development clients locally or via TestFlight for internal testing. For production TestFlight releases and store submission, use the eas-app-stores skill.
expo-dom
Framework (OSS). Use Expo DOM components to run web code in a webview on native and as-is on web. Migrate web code to native incrementally. For the end-to-end migration of a whole web app, use the expo-web-to-native skill.
expo-module
Framework (OSS). Guide for creating and writing Expo native modules and views using the Expo Modules API (Swift, Kotlin, TypeScript). Covers module definition DSL, native views, shared objects, config plugins, lifecycle hooks, autolinking, and type system. Use when building or modifying native modules for Expo. Not for migrating an existing Swift module from the definition DSL to the Expo Modules API 2.0 macros; use expo-migrate-module (from the expo-experiments plugin) for that.
expo-native-ui
Framework (OSS). Build beautiful, native-feeling Expo screens. Covers Apple HIG styling, semantic colors, native controls, SF Symbols, media, animations, visual effects, gradients, storage, and responsive layout. For routing and navigation, use the expo-router skill.
expo-project-structure
Framework (OSS). Folder structure for a new Expo app. Use when scaffolding or laying out a new Expo project with Expo Router, or deciding where a file should live in one. For new projects only — never restructure an existing app to match.
expo-router
Framework (OSS). Navigation and routing for Expo Router. Covers file-based routes, groups and dynamic routes, folder organization, Link with previews and context menus, native Stack, page titles, modals and form sheets, NativeTabs, headers and toolbars, and header search bars.
pick-ui-library
Pick the right library for a given frontend task from a curated, opinionated list — numbers, OTP inputs, charts, command menus, virtualization, drag and drop, toasts, state, styling, and more. Only runs when explicitly invoked; it does not trigger on its own.
prototype
Build multiple genuinely different versions of a UI piece you describe, rendered behind a visual picker so you can flip through them live and promote the one that feels right. Only runs when explicitly invoked; it does not trigger on its own.
review-animations
Reviews animation and motion code against a high craft bar derived from Emil Kowalski's design engineering philosophy. Default to flagging; approval is earned.
animation-vocabulary
Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and wants the right word to prompt an AI or designer with. For naming an effect, not designing or building one.
apple-design
Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
effect-ts
Use this skill whenever working in a repository that uses Effect, even if the current task is in a new file or the user does not explicitly ask for Effect help. Apply it to any work that should follow the repository's Effect patterns, conventions, architecture, or supporting tooling. Also use it for questions about Effect patterns, services, layers, schemas, streams, runtimes, or typed error handling.
emil-design-eng
This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
find-animation-opportunities
Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
improve-animations
Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the animations", "audit the motion", "make this app feel better", or wants a roadmap of animation fixes rather than a review of a single diff.
linear
ArcBox's Linear workflow. Use whenever starting a task that may have or need a tracking issue, or working with Linear at all — finding, creating, or updating issues, syncing progress, moving status, triage, or branch/PR linking. Trigger on any mention of Linear, an issue/ticket, an issue ID like ABX-123, a project, the board, or sprint/standup planning.
Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.