food-chain-codelisted
Install: claude install-skill CodedRichy/food-chain-ideation
# Food Chain Code
Adversarial architecture stress-tester. Each agent attacks a technical decision from
a distinct failure vector under strict role-lock. Weak arguments are eliminated each
round. Survivors absorb and evolve. The architecture patches itself. One apex predator
remains — and the design that survived it is the design worth building.
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## What This Is
The only adversarial skill built for software architecture decisions, not product
validation. It produces structural insights a single-pass review cannot — because each
attacker operates in isolation, the elimination mechanic forces genuine technical
pressure, and the architecture is stress-tested against its evolved version in every
subsequent round. Use it before writing code, not after.
## What This Is Not
- A code review tool. This attacks architecture decisions, not implementations.
- A brainstorming tool. The architecture must already be proposed. Use a design skill first if not.
- A product validation tool. For product ideas, use `food-chain-ideation`.
- A benchmarking tool. It does not measure performance — it predicts structural failure.
- A linter or static analysis replacement. Those catch bugs. This catches regret.
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## Prerequisites
Read `references/code-animal-library.md` before designing any ecosystem.
Use the Quick Selection Guide at the top of that file to identify candidate animals fast.
Never invent behavioral traits from scratch. Never select animals whose failure vectors overlap.
Chec