food-chain-ideationlisted
Install: claude install-skill CodedRichy/food-chain-ideation
# Food Chain Ideation
10-minute pre-ship stress-test. Run this before you build, not instead of building.
Each agent attacks from a distinct angle under strict role-lock. Weak arguments
eliminated each round. Survivors absorb and evolve. The idea patches itself.
One apex predator remains. Output tells you what to change Monday morning.
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## What This Is
The only adversarial skill built for product decisions, not code review. It produces
insights a single-agent critique cannot — because each attacker has no knowledge of
the other attacks, the elimination mechanic forces real intellectual pressure, and
the idea is stress-tested against its evolved version in every subsequent round.
## What This Is Not
- A debate tool. Agents do not respond to each other — they attack the idea independently.
- A brainstorming tool. Use a brainstorming skill before this one if the idea is not yet defined.
- A validation tool for pre-ideation. Requires a defined idea with a stated ICP and market.
- A code review tool. For code, use an adversarial code review skill.
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## Prerequisites
Read `references/animal-library.md` before designing any ecosystem.
Use the Quick Selection Guide at the top of that file to identify candidate animals fast.
Never invent behavioral traits from scratch. Never select animals whose DNA overlaps.
Check the Anti-Pattern Combinations section before finalizing the ecosystem.
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## Pre-Flight Checks
Run these before starting the battle. If any fail, fix them