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Full localization pipeline: scan for hardcoded strings, extract and manage string tables, validate translations, generate translator briefings, run cultural/sensitivity review, manage VO localization, test RTL/platform requirements, enforce string freeze, and report coverage.

AI & Automation 21,463 stars 3118 forks Updated 3 weeks ago MIT

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Quality Score: 97/100

Stars 20%
100
Recency 20%
90
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
50
License 10%
100
Description 5%
100

Skill Content

# Localization Pipeline Localization is not just translation — it is the full process of making a game feel native in every language and region. Poor localization breaks immersion, confuses players, and blocks platform certification. This skill covers the complete pipeline from string extraction through cultural review, VO recording, RTL layout testing, and localization QA sign-off. **Modes:** - `scan` — Find hardcoded strings and localization anti-patterns (read-only) - `extract` — Extract strings and generate translation-ready tables - `validate` — Check translations for completeness, placeholders, and length - `status` — Coverage matrix across all locales - `brief` — Generate translator context briefing document for an external team - `cultural-review` — Flag culturally sensitive content, symbols, colours, idioms - `vo-pipeline` — Manage voice-over localization: scripts, recording specs, integration - `rtl-check` — Validate RTL language layout, mirroring, and font support - `freeze` — Enforce string freeze; lock source strings before translation begins - `qa` — Run the full localization QA cycle before release If no subcommand is provided, output usage and stop. Verdict: **FAIL** — missing required subcommand. --- ## Phase 2A: Scan Mode Search `src/` for hardcoded user-facing strings: - String literals in UI code not wrapped in a localization function (`tr()`, `Tr()`, `NSLocalizedString`, `GetText`, etc.) - Concatenated strings that should be parameterized - Strings...

Details

Author
Donchitos
Repository
Donchitos/Claude-Code-Game-Studios
Created
4 months ago
Last Updated
3 weeks ago
Language
Shell
License
MIT

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