gameobject-component-list-all

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List the fully-qualified C# type names of every concrete `UnityEngine.Component` subclass available in the project. Paginated (default 5/page, max 500). Use this to find a valid `componentName` for 'gameobject-component-add'.

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

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# GameObject / Component / List All List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses. ## Inputs - `search` (optional) — case-insensitive substring filter on type names. - `page` (default 0, 0-based) — page index. - `pageSize` (default 5, range 1..500) — items per page. ## Behavior Enumerates `AllComponentTypes` (every non-abstract subclass of `UnityEngine.Component`), filters by `search` if supplied, then returns a `ComponentListResult` containing the requested page plus `TotalCount` / `TotalPages` so the caller can iterate. ## How to Call ```bash unity-mcp-cli run-tool gameobject-component-list-all --input '{ "search": "string_value", "page": 0, "pageSize": 0 }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool gameobject-component-list-all --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool gameobject-component-list-all --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `search` | `strin...

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Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

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