profiler-capture-frame

Solid

Capture the current frame's timing info (delta time, FPS, frame counts, runtime). Snapshot only — historical frames live in Unity's Profiler window.

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

Install

View on GitHub

Quality Score: 93/100

Stars 20%
100
Recency 20%
100
Frontmatter 20%
70
Documentation 15%
100
Issue Health 10%
50
License 10%
100
Description 5%
100

Skill Content

# Profiler / Capture Frame Reads `UnityEngine.Time` fields and returns them in a single struct. This tool is intentionally a single-frame snapshot — Unity's runtime API does not expose historical frame-data outside the Profiler window. ## Fields - `FrameTimeMs` — `Time.deltaTime * 1000f`. - `Fps` — `1 / Time.deltaTime` (0 when delta is zero). - `TotalFrameCount` — `Time.frameCount` (includes skipped renders). - `RealtimeSinceStartup` — `Time.realtimeSinceStartup`. - `RenderedFrameCount` — `Time.renderedFrameCount`. ## Behavior Uses only built-in Unity APIs (`UnityEngine.Time`). No external Unity package is required. ## How to Call ```bash unity-mcp-cli run-tool profiler-capture-frame --input '{ "nothing": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-capture-frame --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-capture-frame --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `nothing` | `string` | No | | ### Input JSON Schema ```json { "type": "object", "properties": { "not...

Details

Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

Integrates with

Similar Skills

Semantically similar based on skill content — not just same category