profiler-get-rendering-stats

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Return current frame timing, FPS, vsync, target frame rate, threading mode, and graphics device type from Unity Time / QualitySettings / SystemInfo.

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

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# Profiler / Get Rendering Stats Snapshots rendering-related fields from `UnityEngine.Time`, `UnityEngine.QualitySettings`, `UnityEngine.Application` and `UnityEngine.SystemInfo`. All values are read from built-in Unity APIs so no external Unity package is required. ## Fields - `FrameTimeMs` — `Time.deltaTime * 1000f`. - `Fps` — `1 / Time.deltaTime` (0 when delta is zero). - `VSyncCount` — `QualitySettings.vSyncCount`. - `TargetFrameRate` — `Application.targetFrameRate`. - `RenderingThreadingMode` — `SystemInfo.renderingThreadingMode.ToString()`. - `GraphicsDeviceType` — `SystemInfo.graphicsDeviceType.ToString()`. ## How to Call ```bash unity-mcp-cli run-tool profiler-get-rendering-stats --input '{ "nothing": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-get-rendering-stats --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-get-rendering-stats --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `nothing` | `string` | No | | ### Input JSON Schema ```json { "type": "object", "propertie...

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Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

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