game-object-components
FeaturedUse this skill when working with Phaser 4 game object components and the mixin system. Covers Transform, Alpha, Tint, Origin, Depth, Flip, Mask, GetBounds, Lighting, and other shared component behaviors. Triggers on: component, mixin, transform, mask, bounds, lighting.
Install
Quality Score: 93/100
Skill Content
Details
- Author
- autonomous-ai
- Repository
- autonomous-ai/openharness
- Created
- 1 months ago
- Last Updated
- today
- Language
- C
- License
- MIT
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