jev-duel
FeaturedStage and verify Jev-on-Jev Reversi duels in OpenHarness's viewer, where Jev plays both sides and a third Jev referees.
AI & Automation 957 stars
79 forks Updated today MIT
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# Jev Duel matchmaking
Jev Duel shows a live Reversi board: Jev (TypeSafe's System One model) plays both sides, one move
each turn, and a third Jev referees every move. The agent stages `battle.json` — the two rivals'
personalities, the referee's focus, the show.
## The loop
1. Update `battle.json` (two rivals with clashing personalities). The viewer watches it and reframes
both Jevs live — no restart, no second server.
2. `node "$JEV_DSH/toolchain/check.mjs"` verifies the workspace's `battle.json` is valid and
reports the verdict. Run it before you call a duel done.
3. Watch the board. Do the personalities actually fight? Greed grabs center flips; patience takes
corners. If their play looks identical, sharpen the personalities.
## Reading Jev
The viewer shows each side "thinking" (blinking), the move it makes, and the referee's per-move
call (`strong · aggressive/quiet · decided`). The drama is the *contrast*: two distinct Jevs on one
board. A corner-taker and a flip-grabber will visibly differ; two identical prompts will not.
## Verifying a duel
`node "$JEV_DSH/toolchain/check.mjs"` returns non-zero when `battle.json` is invalid (bad size,
missing rivals). It doesn't replace watching the game: confirm the board fills, turns alternate, and
a winner or draw eventually appears.
## Driving Jev yourself
`toolchain/jev.mjs` exports a small client. Example (from the workspace) — audition personalities
with the referee before you stage the duel:
```bash
node --in...
Details
- Author
- autonomous-ai
- Repository
- autonomous-ai/openharness
- Created
- 1 months ago
- Last Updated
- today
- Language
- C
- License
- MIT
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