improve-website

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Guided journey from a live website that underperforms to a prioritized, evidence-backed backlog of conversion, usability, message, and speed fixes - each shipped as a testable experiment. Orchestrates eight skills phase by phase - cro-methodology, ux-heuristics, refactoring-ui, web-typography, storybrand-messaging, high-perf-browser, made-to-stick, design-everyday-things - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, DESIGN.md, EXPERIMENTS.md, IMPROVE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a landing page that isn't converting, diagnose why visitors leave, audit for clarity and usability, or says 'the homepage feels off but a redesign didn't help'. Do not use with no site yet - use create-website; if it converts but needs more traffic or leads, grow-website; if the friction is in a product app, not the marketing site, improve-app. For one framework in isolation, invoke that skill directly.

Web & Frontend 1,745 stars 179 forks Updated 4 days ago MIT

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Skill Content

# Improve a Website An interactive, resumable journey that turns a live-but-underperforming website into a ranked backlog of defensible fixes. Across eight phases it diagnoses why visitors don't convert, then fixes usability, hierarchy, typography, message, speed, memory, and errors — asking you at each decision point and recording results in `docs/`. Each change is tied to a reason; the big ones ship as tests. ## Core Principle **Diagnose, fix, prove: evidence from real visitors decides what changes, and every fix ships as a testable hypothesis.** Order is deliberate — research first, then usability, look, message, speed, memory, and error-tolerance, because each phase's output feeds the next. This skill sequences the phases, asks the decision questions, and records what you decide. The constituent skills carry the method — invoke them rather than improvising their frameworks. ## Journey Map | Phase | Skill | Question it answers | Artifact | |---|---|---|---| | 1 | cro-methodology | Why don't visitors convert, and which fix moves the most money? | Extends docs/METRICS.md, docs/WEBSITE.md, docs/EXPERIMENTS.md — GATE | | 2 | ux-heuristics | Where do visitors stumble before they weigh the offer? | Extends docs/DESIGN.md, docs/EXPERIMENTS.md | | 3 | refactoring-ui | Does the page look as clear as it reads? | Extends docs/DESIGN.md, docs/EXPERIMENTS.md | | 4 | web-typography | Can visitors comfortably read the copy? | Extends docs/DESIGN.md, docs/EXPERIMENTS.md | | 5 | stor...

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Author
wondelai
Repository
wondelai/skills
Created
5 months ago
Last Updated
4 days ago
Language
Shell
License
MIT

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Web & Frontend Featured

create-website

Guided journey from a blank page to a live, high-converting website, built message-first, then design, then conversion. Orchestrates ten skills phase by phase - one-page-marketing, storybrand-messaging, made-to-stick, top-design, web-typography, refactoring-ui, ux-heuristics, cro-methodology, scorecard-marketing, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (POSITIONING.md, WEBSITE.md, DESIGN.md, CREATE-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to build a new website or landing page from scratch, turn a validated idea into a page that converts, or says 'build me a landing page for my SaaS'. Site already exists: use improve-website to fix conversion/UX or grow-website for more traffic; building a software product, not a marketing site: use create-app; no positioning yet: run create-business first or the positioning phase here. For one framework in isolation, invoke that skill directly.

1,745 Updated 4 days ago
wondelai
Web & Frontend Featured

grow-website

Guided journey from a website with traffic it under-converts to a research-driven growth engine that captures more leads, persuades more buyers, sells a sharper offer, and earns referrals. Orchestrates eight skills phase by phase - cro-methodology, scorecard-marketing, storybrand-messaging, made-to-stick, influence-psychology, hundred-million-offers, contagious, one-page-marketing - asking the user questions at every decision point and recording results in the project docs/ folder (WEBSITE.md, OFFER.md, MARKETING.md, GROW-WEBSITE-PLAN.md) so the journey resumes across sessions. Use when the user wants to raise conversion on a site that already has traffic, capture more leads, sharpen a weak offer, add referral loops, or says 'my site gets visitors but nobody buys'. If a broken funnel or usability friction is the real blocker, run improve-website first; if there is no site yet, use create-website. For one framework in isolation, invoke that skill directly.

1,745 Updated 4 days ago
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Web & Frontend Featured

improve-app

Guided journey from a shipped app that works but feels rough to a product that fits the job, flows without friction, reads clearly, and persuades honestly. Orchestrates nine skills phase by phase - jobs-to-be-done, ux-heuristics, design-everyday-things, refactoring-ui, microinteractions, made-to-stick, influence-psychology, high-perf-browser, steve-jobs-design-review - asking the user questions at every decision point and recording results in the project docs/ folder (CUSTOMER.md, DESIGN.md, POSITIONING.md, IMPROVE-APP-PLAN.md) so the journey resumes across sessions. Use when the user wants to fix a clunky product, cut UX friction, sharpen in-app copy and prompts, or says 'the app works but feels rough'. Do not use for code, tests, or production hardening - use improve-code-quality (fresh prototype) or remove-technical-debt (aged codebase); no app yet, create-app; needs growth loops, grow-app; marketing-site friction, improve-website. For one framework in isolation, invoke that skill directly.

1,745 Updated 4 days ago
wondelai