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takaoumehara

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Eleven agent skills that carry a product from idea to shipped — and assign the right model tier to every subagent instead of defaulting them all to the most expensive one. Claude Code, Codex, Gemini CLI, Antigravity.

13 indexed · 0 Featured · 1 stars · avg score 77
Prolific

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Indexed Skills (13)

AI & Automation Listed

superforge-biz

Architect business models, pricing tiers, paywall placement, subscription flows, and Go-To-Market plans. Covers monetization archetype selection, price anchoring, trial-to-paid conversion triggers, and growth loops. Use when the user says "pricing", "monetization", "paywall", "subscription", "free trial", "business model", "revenue", "GTM", "how do we make money", "価格", "値付け", "課金", "マネタイズ", "サブスク", "ペイウォール", "ビジネスモデル", "どう収益化する", or runs /superforge-biz.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-brain

Run the BreakBias engine — an exhaustive, machine-checkable idea sweep — or, when the stakes don't call for it, a lighter classic method (SCAMPER, Six Hats, Crazy 8s, How Might We). For a full sweep: decompose the problem across five lenses, name the hidden bias on every element, ban the obvious three, then push every element through eight transformation techniques and their sub-methods as a tracked cell ledger, so no combination is silently skipped. Survivors are killed by explicit codes, judged in a separate context, and only then checked against the market — with every generated idea, not just survivors, visualised in docs/product-idea.html alongside an Impact×Effort and a User×Company Impact map. Use when the user says "brainstorm", "ideas", "come up with", "what could we build", "reframe this", "concept", "something more original", "アイデア", "発想", "ブレスト", "企画", "コンセプト", "ありきたりじゃないもの", "何が作れる", "BreakBias", "SIT", "虱潰しで考えて", or runs /superforge-brain.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-brand

Define brand identity systems (naming, tone, palette, type, logo direction) and produce AI-generated visual and motion assets through prompt engineering for generate_image, Kie.ai, and Higgsfield. Use when the user says "brand", "logo", "identity", "tone of voice", "hero image", "banner", "generate an image", "video concept", "moodboard", "ブランド", "ロゴ", "トンマナ", "世界観", "ビジュアル", "画像を作って", "動画", or runs /superforge-brand.

1 Updated 3 weeks ago
takaoumehara
Code & Development Listed

superforge-debug

Root-cause-first debugging with FailForward learning memory, which recalls past failures before diagnosing and records new ones after. Forbids trial-and-error patching and dummy fallbacks that mask symptoms. Use when the user says "bug", "error", "it crashes", "build fails", "test is failing", "not working", "why does this happen", "still broken", "バグ", "エラー", "動かない", "落ちる", "直らない", "なぜか失敗する", or runs /superforge-debug.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-dev

Build multi-component features by decomposing the work and dispatching subagents, assigning a model tier per subtask across Claude 5, Gemini 3.6, Codex, and Kimi. Proposes Subagents versus Agent Teams topology by task complexity and token cost. Use when the user says "implement", "build this feature", "execute the plan", "in parallel", "dispatch agents", "subagents", "which model should", "実装して", "作って", "並列で", "サブエージェント", "プランを実行", "どのモデルで", or runs /superforge-dev.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-roast

Deliver an unsparing, compliment-free critique of a design, PRD, plan, architecture, copy, or UI to expose flaws before they ship. Strips AI politeness and names the weakest point first. Use when the user says "roast", "be brutal", "tear this apart", "what's wrong with", "honest feedback", "critique", "poke holes", "don't be nice", "辛口で", "ダメ出し", "批評して", "欠点を指摘", "忖度なしで", or runs /superforge-roast.

1 Updated 3 weeks ago
takaoumehara
Web & Frontend Listed

superforge-ui

Design and build interfaces across Web, iOS (SwiftUI), and Android (Jetpack Compose), covering layout, visual hierarchy, typography, responsive behaviour, state specification, and micro-interactions. Follows a five-phase design process, Apple HIG, and Material 3. Use when the user says "design", "UI", "UX", "layout", "screen", "component", "make it look better", "animation", "spacing", "typography", "デザイン", "画面", "見た目", "レイアウト", "アニメーション", "余白", "使いにくい", or runs /superforge-ui.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge

Concierge and router for the whole making process, from idea to shipped product. Reads intent, hands the work to the right superforge-* skill (brain, biz, brand, ui, dev, test, debug, roast, verify, handoff), and assigns a model tier per subtask across Claude 5, Gemini 3.6, Codex, and Kimi before any agent is dispatched. Use at the start of any build, or when the request spans several of those areas. Use when the user says "let's build", "I want to make", "help me ship", "where do I start", "何か作りたい", "作って", "どこから始める", "一気に進めたい", or runs /superforge.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-a11y

Audit and fix accessibility against WCAG 2.2, ARIA, Apple, and Material guidance — a seven-pass run (automated, keyboard, screen reader, zoom and reflow, colour, motion and time, forms and errors) that produces a criterion-by-criterion verdict instead of a scanner dump. Covers Web, iOS, and Android, and the legal standard that actually applies (EN 301 549 / EAA, ADA Title II, Section 508, JIS X 8341-3). Use when the user says "accessibility", "a11y", "WCAG", "screen reader", "VoiceOver", "TalkBack", "keyboard navigation", "contrast", "colour blind", "compliance", "ADA", "アクセシビリティ", "スクリーンリーダー", "キーボード操作", "コントラスト", "色覚", "読み上げ", "障害", "高齢者", "WCAG準拠", "アクセシビリティ対応", or runs /superforge-a11y.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-handoff

Write the session state to a structured capsule in .handoff/ so any AI model or tool (Claude Code, Codex, Gemini CLI, Antigravity, Cursor) can resume the work with zero context loss. Use before clearing a long thread or switching tools. Use when the user says "handoff", "save the session", "switch models", "before I clear", "pick this up later", "context is getting long", "引き継ぎ", "ハンドオフ", "セッションを保存", "モデルを切り替える", "コンテキストが長い", or runs /superforge-handoff or /handoff.

1 Updated 3 weeks ago
takaoumehara
Testing & QA Listed

superforge-test

Drive implementation through Red-Green-Refactor TDD across Web (Jest, Vitest, Playwright), iOS (Swift Testing, XCTest), and Android (JUnit, Compose Test), verifying each red and green state by actually running the suite. Use when the user says "write tests", "TDD", "test first", "add test coverage", "refactor safely", "テストを書いて", "テスト先に", "TDD", "リファクタリング", "テストが無い", or runs /superforge-test.

1 Updated 3 weeks ago
takaoumehara
AI & Automation Listed

superforge-verify

Gate that blocks any completion claim until there is empirical runtime evidence — the test suite actually run, both mobile and desktop viewports checked, and native iOS or Android simulator runs confirmed. Use before saying a task is done, fixed, or shipped. Use when the user says "is it done", "did it work", "verify", "double check", "are you sure", "before we ship", "確認して", "検証して", "本当に動く", "終わった", "動作確認", or runs /superforge-verify.

1 Updated 3 weeks ago
takaoumehara
Web & Frontend Listed

intuitive-game-design

説明書もチュートリアルもなしで初見のプレイヤーが理解でき、触って気持ちいいゲーム/インタラクティブ体験を、設計から実装まで作る。(1) 直感性の設計と診断 — アフォーダンス、認知負荷理論、MDA、ナチュラルマッピング、密結合、CARD/ORIDプレイテスト。(2) ワンタップの極小ゲーム — 1メカニクスへの絞り込み、可変ジャンプ、コヨーテタイムと入力バッファ、Juice、詰みを出さない無限生成。(3) Webの音の実装 — Web Audio APIでの効果音合成、Tone.jsの動的BGM、リズムゲームの判定と先読みスケジューリング、生成AI連携。ユーザーが「ゲームを作りたい」「操作が分かりにくい」「チュートリアルが長い」「なぜ面白くないのか分からない」「ジャンプの手触りが悪い」「たまに反応しない」「ワンタップのゲーム」「ハイパーカジュアル」「エンドレスランナー」「効果音を作りたい」「BGMをつけたい」「音が鳴らない」「iPhoneだけ無音」「音がずれる」「体を動かすゲーム」「顔で操作したい」「カメラで体を読む」「プ���イテストしたい」「無限ステージを自動生成」「モニュメントバレーみたいな」「何で作ればいい」「スマホでも動く」「2人で遊びたい」「オンライン対戦」「同期がずれる」と言った時は必ずこのスキルを使うこと。英語では game design, playtest, onboarding without tutorial, affordance, game feel, coyote time, one-button game, hypercasual, endless runner, procedural generation, face tracking, MediaPipe, game audio, Web Audio API, Tone.js, Three.js, WebGPU, mobile performance, multiplayer, WebRTC がトリガー。ゲームと名乗っていなくても、初見の人が説明なしで触る対話型プロダクト(展示、インスタレーション、キオスク)にも適用する。ただし演出・空間体験の企画自体が主題なら interactive-experience-collective を、上達や指導が目的なら movement-learning-system-designer を優先する。

0 Updated 1 months ago
takaoumehara

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.