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tettethu

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VibeGame: Vibe Your Dream Game -- An open-source self-evolving multi-agent framework with an AI-Native game engine that turns your natural language into a fully playable 2D web game and edit it any way you want, built on Claude Code & Codex.

5 indexed · 0 Featured · 61 stars · avg score 84
Prolific

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Indexed Skills (5)

AI & Automation Solid

artist-self-evolve

Distill stable art-generation patterns from a completed project, so future projects produce comparable assets without re-discovering the prompts. Lead-dispatched only — orchestrator invokes this skill from its `self-evolve` flow with a `game-slug` message; do not self-trigger.

61 Updated 2 days ago
tettethu
AI & Automation Solid

self-evolve

Capture reusable patterns from a finished project and lift them into framework-level priors (contracts, modules, skeletons) that future projects inherit. Run only when the user explicitly requests self-evolution; the orchestrator executes the workflow.

61 Updated 2 days ago
tettethu
Web & Frontend Solid

vibegame-build

Run VibeGame's standard end-to-end game development workflow with reviewer gates. Use when the user wants to create a game from zero or evolve an existing game across multiple stages.

61 Updated 2 days ago
tettethu
AI & Automation Solid

vibegame-edit

Iterate broadly on an existing game, on top of vibegame-build. Use when the user asks to change an existing game's art style, genre, or core rules. Not for local tuning such as numbers or game feel. Orchestrator only.

61 Updated 2 days ago
tettethu
AI & Automation Solid

vibegame-start

Resume a VibeGame orchestrator session after vibegame start. Use at the beginning of a Claude or Codex session to inspect team runtime state, repair missing persistent members, load goal and GDD context, inspect tasks, and ask the user what to do next.

61 Updated 2 days ago
tettethu

Bio shown is the top-scored skill's repo description as a fallback — real GitHub bios land in a future update.