profiler-get-memory-stats
FeaturedReturn memory statistics snapshot from UnityEngine.Profiling.Profiler — reserved, allocated, mono heap, graphics, etc. (in MB).
AI & Automation 3,680 stars
331 forks Updated today Apache-2.0
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# Profiler / Get Memory Stats
Reads UnityEngine.Profiling.Profiler scalar memory counters and converts each from bytes to megabytes (`/1048576f`).
## Fields
- `TotalReservedMemoryMB` — `GetTotalReservedMemoryLong()`.
- `TotalAllocatedMemoryMB` — `GetTotalAllocatedMemoryLong()`.
- `TotalUnusedReservedMemoryMB` — `GetTotalUnusedReservedMemoryLong()`.
- `MonoHeapSizeMB` — `GetMonoHeapSizeLong()`.
- `MonoUsedSizeMB` — `GetMonoUsedSizeLong()`.
- `TempAllocatorSizeMB` — `GetTempAllocatorSize()`.
- `GraphicsMemoryMB` — `GetAllocatedMemoryForGraphicsDriver()`.
- `MaxUsedMemoryMB` — `maxUsedMemory`.
- `UsedHeapSizeMB` — `usedHeapSizeLong`.
## Behavior
Uses only built-in Unity APIs (`UnityEngine.Profiling.Profiler`). No external Unity package is required.
## How to Call
```bash
unity-mcp-cli run-tool profiler-get-memory-stats --input '{
"nothing": "string_value"
}'
```
> For complex input (multi-line strings, code), save the JSON to a file and use:
> ```bash
> unity-mcp-cli run-tool profiler-get-memory-stats --input-file args.json
> ```
>
> Or pipe via stdin (recommended):
> ```bash
> unity-mcp-cli run-tool profiler-get-memory-stats --input-file - <<'EOF'
> {"param": "value"}
> EOF
> ```
### Troubleshooting
If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead.
Read the /unity-initial-setup skill for detailed installation instructions.
## Input
| Name | Type | Required | Description |
|------|-----...
Details
- Author
- IvanMurzak
- Repository
- IvanMurzak/Unity-MCP
- Created
- 1 years ago
- Last Updated
- today
- Language
- C#
- License
- Apache-2.0
Integrates with
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