profiler-get-memory-stats

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Return memory statistics snapshot from UnityEngine.Profiling.Profiler — reserved, allocated, mono heap, graphics, etc. (in MB).

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

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Skill Content

# Profiler / Get Memory Stats Reads UnityEngine.Profiling.Profiler scalar memory counters and converts each from bytes to megabytes (`/1048576f`). ## Fields - `TotalReservedMemoryMB` — `GetTotalReservedMemoryLong()`. - `TotalAllocatedMemoryMB` — `GetTotalAllocatedMemoryLong()`. - `TotalUnusedReservedMemoryMB` — `GetTotalUnusedReservedMemoryLong()`. - `MonoHeapSizeMB` — `GetMonoHeapSizeLong()`. - `MonoUsedSizeMB` — `GetMonoUsedSizeLong()`. - `TempAllocatorSizeMB` — `GetTempAllocatorSize()`. - `GraphicsMemoryMB` — `GetAllocatedMemoryForGraphicsDriver()`. - `MaxUsedMemoryMB` — `maxUsedMemory`. - `UsedHeapSizeMB` — `usedHeapSizeLong`. ## Behavior Uses only built-in Unity APIs (`UnityEngine.Profiling.Profiler`). No external Unity package is required. ## How to Call ```bash unity-mcp-cli run-tool profiler-get-memory-stats --input '{ "nothing": "string_value" }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-get-memory-stats --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-get-memory-stats --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|-----...

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Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

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