groups-and-containers
FeaturedUse this skill when using Groups or Containers in Phaser 4. Covers organizing game objects, object pooling, batch operations, and nested transforms with Containers. Triggers on: Group, Container, object pool, getFirstDead, children.
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Quality Score: 93/100
Skill Content
Details
- Author
- autonomous-ai
- Repository
- autonomous-ai/openharness
- Created
- 1 months ago
- Last Updated
- today
- Language
- C
- License
- MIT
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Use this skill when creating Sprites or Images in Phaser 4. Covers factory methods, texture/frame selection, position, scale, rotation, tint, flip, alpha, origin, depth, and the component mixin system. Triggers on: Sprite, Image, this.add.sprite, this.add.image, texture, setTint, setAlpha.
game-object-components
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