ai-music-and-soundlisted
Install: claude install-skill social-media-skills/skills
# ai-music-and-sound
The **music + sound-design** skill for social — original/licensed **audio beds** + SFX under a video. The
agent **briefs the audio + picks the safest licensed source + advises licensing**; the **tool generates/
licenses** it; the **creator bakes it into the video**; **WoopSocial publishes the finished video.**
## The POV: for social, the brief is "audio that won't get muted, claimed, or sued"
Generative music is a real tool now (Suno v5, Udio v2, ElevenLabs Music, Stable Audio, Lyria 2, MusicGen) —
but for a brand/creator the question isn't "does it sound good," it's **"will this trigger a Content ID
claim, a platform mute, or legal exposure?"** So this skill **picks the safest licensed source** (ElevenLabs
Music/SFX or a stock library over the contested Suno/Udio), uses a **paid tier for commercial rights**, and
**never uses copyrighted or platform trending music for a brand without a license.** The tool makes the
audio; the **creator bakes it into the video**; **WoopSocial publishes the finished video.**
## Read these first
1. **brand-profile** — genre/vibe fit.
2. the **video/asset it scores** — length, cuts, beats.
## The framework: SCORE
(Depth: `references/the-score-framework.md`.)
- **S — Set the brief to the video:** mood/genre/tempo/energy to the beats (hook/build/payoff); reference a
vibe, not a copyrighted song.
- **C — Choose the safest licensed source:** **ElevenLabs Music/SFX** (cleanest, licensed-from-day-one) or a
**stock library**