art-bible
SolidGuided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /concept-brainstorm is approved and before /map-systems or any GDD authoring begins.
Install
Quality Score: 87/100
Skill Content
Details
- Author
- striderZA
- Repository
- striderZA/OpenCodeGameStudios
- Created
- 4 months ago
- Last Updated
- 1 months ago
- Language
- JavaScript
- License
- MIT
Similar Skills
Semantically similar based on skill content — not just same category
art-bible
Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.
asset-spec
Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.
game-concept-art
Create or revise game art direction, consistent construction views, poses and visual targets from saved GameGen preferences before asset production.