profiler-enable-module

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Toggle the wrapper's local 'enabled' flag for a named profiler module. Bookkeeping only — Unity's runtime API does not expose direct module control; for real module visibility use the Profiler window.

AI & Automation 2,976 stars 277 forks Updated today Apache-2.0

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Skill Content

# Profiler / Enable Module Adds or removes the given module name from the wrapper's `EnabledModules` set. This is local bookkeeping consumed by `profiler-get-status` and `profiler-list-modules`; Unity's runtime API does not allow programmatic toggling of Profiler-window modules from a built-in namespace, so this tool intentionally does not pretend to. ## Inputs - `moduleName` (required) — one of the names returned by `profiler-list-modules`. - `enabled` (default `true`) — set to `false` to mark the module disabled. ## Errors - Returns an `[Error]` string when `moduleName` is empty or unknown. ## How to Call ```bash unity-mcp-cli run-tool profiler-enable-module --input '{ "moduleName": "string_value", "enabled": false }' ``` > For complex input (multi-line strings, code), save the JSON to a file and use: > ```bash > unity-mcp-cli run-tool profiler-enable-module --input-file args.json > ``` > > Or pipe via stdin (recommended): > ```bash > unity-mcp-cli run-tool profiler-enable-module --input-file - <<'EOF' > {"param": "value"} > EOF > ``` ### Troubleshooting If `unity-mcp-cli` is not found, either install it globally (`npm install -g unity-mcp-cli`) or use `npx unity-mcp-cli` instead. Read the /unity-initial-setup skill for detailed installation instructions. ## Input | Name | Type | Required | Description | |------|------|----------|-------------| | `moduleName` | `string` | Yes | Profiler module name (e.g. 'CPU', 'GPU', 'Memory'). | | `enabled` | `boolean` | ...

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Author
IvanMurzak
Repository
IvanMurzak/Unity-MCP
Created
1 years ago
Last Updated
today
Language
C#
License
Apache-2.0

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